GAD331 - 3D Camera & Lighting Techniques
In this class we were challenged to take a room created in a previous course (in my case, my Wizard's Study: [link]
) and turn it into an animation that conveyed a specific mood. The examples given showed both lighting changes and camera movement. This, along with some of the supplementary assignments, inspired me to create an animation that showed how the room would appear over a progression of night and day, interior and exterior environments.
Software: 3DSMax 2008, Adobe Premier Pro CS3.
Instructor: Mary Kate Ciccodicola
- All models were created by the artist.
- Fabrics include "Oriental Fabric and Brocade," license purchased from Poser Pros.
- Stone textures include "Stone and Brick Texture Building Kit," license purchased from DAZ3D.
- All other textures were native to the software or created by the artist.
- No music was used.